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Sailors
Medium humanoid (human), CN
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Armor Class: 16
Hit Points: 9 (1d8+1)
Speed: 30 ft.
Initiative: 3
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STR: 15 (2) DEX: 16 (3) CON: 13 (1)
INT: 12 (1) WIS: 10 (0) CHA: 8 (-1)
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Saves: STR: 2 DEX: 5 CON: 1
INT: 1 WIS: 0 CHA: -1
Skills: 2 + ability mod for (Acrobatics, Bluff, Climb, Diplomacy, Disable Device, Escape Artist, Intimidate, Knowledge (local), Perception, Sense Motive, Swim)
Languages: Common, Polyglot
CR: 0.5(40 xp)
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Space: 5 / Reach: 5
Melee attacks:
falchion +4 (2d4+3) OR mwk dagger +4 (1d4+3)
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Special: trapfinding +1
Feats: Combat Reflexes, Dodge
Environment: any oceans or coastlines
Organization: solitary, pair, or gang (3-8)
Treasure: NPC gear (leather armor, falchion, masterwork dagger, other treasure)
Source: Isles Of The Shackles
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